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UnrealEngineUWP
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP
/
Engine
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Source
/
Editor
/
MeshPaint
/
Private
History
Michael Noland
928559eaa0
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
...
[CL 2316341 by Michael Noland in Main branch]
2014-10-01 14:45:23 -04:00
..
MeshPaintEdMode.cpp
Editor: Coding-standards fixes (TypeName [*|&] VariableName -> TypeName[*|&] VariableName)
2014-10-01 14:45:23 -04:00
MeshPaintModule.cpp
Made it possible for asset editors to maintain their own FEditorModeTools lists
2014-06-18 10:16:16 -04:00
MeshPaintPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SMeshPaint.cpp
Slate: Moved TestSuite and ColorPicker into new module AppFramework
2014-08-27 20:35:19 -04:00
SMeshPaint.h
Made it possible for asset editors to maintain their own FEditorModeTools lists
2014-06-18 10:16:16 -04:00