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91 lines
3.3 KiB
C++
91 lines
3.3 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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DECLARE_DELEGATE_OneParam(FOnCollectParameterGroups, TArray<FString>*);
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class FMaterialExpressionParameterDetails : public IDetailCustomization
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{
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public:
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/** Makes a new instance of this detail layout class for a specific detail view requesting it */
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static TSharedRef<class IDetailCustomization> MakeInstance(FOnCollectParameterGroups InCollectGroupsDelegate);
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/** Constructor requires a delegate to populate group names with */
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FMaterialExpressionParameterDetails(FOnCollectParameterGroups InCollectGroupsDelegate);
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/** IDetailCustomization interface */
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virtual void CustomizeDetails( IDetailLayoutBuilder& DetailLayout ) override;
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private:
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/** Populates the group name that this parameter details uses */
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void PopulateGroups();
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/** Functions used to make the custom combo button with editable text */
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TSharedRef< ITableRow > MakeDetailsGroupViewWidget( TSharedPtr<FString> Item, const TSharedRef< STableViewBase >& OwnerTable );
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void OnSelectionChanged( TSharedPtr<FString> ProposedSelection, ESelectInfo::Type SelectInfo );
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void OnTextCommitted( const FText& InText, ETextCommit::Type CommitInfo);
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FString OnGetString() const;
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FText OnGetText() const;
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private:
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/** The property handle to the groups */
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TSharedPtr<class IPropertyHandle> GroupPropertyHandle;
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/** Custom widgets (combo button with editable text) to access the property with */
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TWeakPtr<SComboButton> GroupComboButton;
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TWeakPtr<SEditableText> GroupEditBox;
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TWeakPtr<SListView<TSharedPtr<FString>>> GroupListView;
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/** Delegate to call to collect a list of groups with */
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FOnCollectParameterGroups CollectGroupsDelegate;
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/** A list of all group names to choose from */
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TArray<TSharedPtr<FString>> GroupsSource;
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};
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/**
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* Customizes the details of a CollectionParameter node,
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* specifically creating a vertical box for ParameterName with only valid entries based on the current collection.
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*/
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class FMaterialExpressionCollectionParameterDetails : public IDetailCustomization
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{
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public:
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/** Makes a new instance of this detail layout class for a specific detail view requesting it */
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static TSharedRef<class IDetailCustomization> MakeInstance();
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/** Constructor requires a delegate to populate group names with */
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FMaterialExpressionCollectionParameterDetails();
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/** IDetailCustomization interface */
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virtual void CustomizeDetails( IDetailLayoutBuilder& DetailLayout ) override;
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private:
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/** Populates the group name that this parameter details uses */
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void PopulateParameters();
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/** Functions used to make the custom combo button with editable text */
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TSharedRef< ITableRow > MakeDetailsGroupViewWidget( TSharedPtr<FString> Item, const TSharedRef< STableViewBase >& OwnerTable );
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void OnSelectionChanged( TSharedPtr<FString> ProposedSelection, ESelectInfo::Type SelectInfo );
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FString GetToolTipText() const;
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FString GetParameterNameString() const;
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bool IsParameterNameComboEnabled() const;
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void OnCollectionChanged();
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private:
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TSharedPtr<class IPropertyHandle> CollectionPropertyHandle;
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/** The property handle to the parameter name */
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TSharedPtr<class IPropertyHandle> ParameterNamePropertyHandle;
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TWeakPtr<SComboButton> ParameterComboButton;
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TWeakPtr<SListView<TSharedPtr<FString>>> ParameterListView;
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/** A list of all parameter names to choose from */
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TArray<TSharedPtr<FString>> ParametersSource;
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};
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