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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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LevelBrowserSettings.h: Declares the ULevelBrowserSettings class.
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=============================================================================*/
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#pragma once
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#include "LevelBrowserSettings.generated.h"
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/**
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* Implements settings for the level browser.
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*/
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UCLASS(config=EditorUserSettings)
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class LEVELS_API ULevelBrowserSettings
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: public UObject
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{
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GENERATED_UCLASS_BODY()
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public:
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/** True if the actor count is displayed in the slate level browser */
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UPROPERTY(config)
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uint32 bDisplayActorCount:1;
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/** True if the Lightmass Size is displayed in the slate level browser */
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UPROPERTY(config)
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uint32 bDisplayLightmassSize:1;
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/** True if the File Size is displayed in the slate level browser */
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UPROPERTY(config)
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uint32 bDisplayFileSize:1;
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/** True if Level Paths are displayed in the slate level browser */
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UPROPERTY(config)
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uint32 bDisplayPaths:1;
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/** True if the Editor Offset is displayed in the slate level browser */
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UPROPERTY(config)
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uint32 bDisplayEditorOffset:1;
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};
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