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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Editor/EditorWidgets/Private
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Nick Atamas 978a62ee0f Slate Hittesting 2.0 : Hittesting no longer bound to logical widget hierarchy.
Merged from usr/Nick.Atamas/UE4_SlateDev => /UE4

[CL 2228155 by Nick Atamas in Main branch]
2014-07-23 08:23:21 -04:00
..
EditorWidgetsModule.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
EditorWidgetsPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SAssetDiscoveryIndicator.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SAssetDiscoveryIndicator.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SAssetDropTarget.cpp
#ttp 309920 - EDITOR: Drag-and-drop an Actor from Scene Outliner to editable Actor variables
2014-04-23 19:08:11 -04:00
SAssetSearchBox.cpp
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
SObjectNameEditableTextBox.cpp
Slate Hittesting 2.0 : Hittesting no longer bound to logical widget hierarchy.
2014-07-23 08:23:21 -04:00
SObjectNameEditableTextBox.h
Slate Hittesting 2.0 : Hittesting no longer bound to logical widget hierarchy.
2014-07-23 08:23:21 -04:00
STransportControl.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
STransportControl.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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