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30 lines
1004 B
C++
30 lines
1004 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#ifndef __DistCurveEditorModule_h__
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#define __DistCurveEditorModule_h__
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#include "UnrealEd.h"
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#include "Slate.h"
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#include "ModuleInterface.h"
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#include "IDistCurveEditor.h"
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class UInterpCurveEdSetup;
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class FCurveEdNotifyInterface;
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extern const FName DistCurveEditorAppIdentifier;
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/*-----------------------------------------------------------------------------
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IDistributionCurveEditorModule
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-----------------------------------------------------------------------------*/
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class IDistributionCurveEditorModule : public IModuleInterface
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{
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public:
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/** */
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virtual TSharedRef<IDistributionCurveEditor> CreateCurveEditorWidget(UInterpCurveEdSetup* EdSetup, FCurveEdNotifyInterface* NotifyObject) = 0;
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virtual TSharedRef<IDistributionCurveEditor> CreateCurveEditorWidget(UInterpCurveEdSetup* EdSetup, FCurveEdNotifyInterface* NotifyObject, IDistributionCurveEditor::FCurveEdOptions Options) = 0;
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};
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#endif // __DistCurveEditorModule_h__
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