Files
UnrealEngineUWP/Engine/Source/Editor/DataTableEditor/Public/IDataTableEditor.h
2014-03-14 14:13:41 -04:00

23 lines
355 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Toolkits/IToolkit.h"
#include "Toolkits/AssetEditorToolkit.h"
/** DataTable Editor public interface */
class IDataTableEditor : public FAssetEditorToolkit
{
public:
// ...
/** Called after a data table was reloaded */
virtual void OnDataTableReloaded(){}
};