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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Editor/ContentBrowser/Public
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Bob Tellez d667d45d9b UE4: Asset pickers can now show folders. When showing folders they will ignore the backend filter when determining if they should recursively show assets. Path pickers can now have the path changed after they are spawned. Asset dialogs now show folders like the content browser.
[CL 2298981 by Bob Tellez in Main branch]
2014-09-15 20:43:33 -04:00
..
ContentBrowserDelegates.h
UE4: Asset pickers can now show folders. When showing folders they will ignore the backend filter when determining if they should recursively show assets. Path pickers can now have the path changed after they are spawned. Asset dialogs now show folders like the content browser.
2014-09-15 20:43:33 -04:00
ContentBrowserModule.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
FrontendFilterBase.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IContentBrowserSingleton.h
UE4: Asset pickers can now show folders. When showing folders they will ignore the backend filter when determining if they should recursively show assets. Path pickers can now have the path changed after they are spawned. Asset dialogs now show folders like the content browser.
2014-09-15 20:43:33 -04:00
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