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Remove requirement for blueprint node name pins to be non-numeric values (this requirement seems to no longer be present in other areas of the engine) Modified SGraphPinNameList to use new SNameComboBox class [CL 2266949 by Joe Conley in Main branch]
11 lines
287 B
C++
11 lines
287 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "EdGraphUtilities.h"
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class BLUEPRINTGRAPH_API FBlueprintGraphPanelPinFactory: public FGraphPanelPinFactory
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{
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virtual TSharedPtr<class SGraphPin> CreatePin(class UEdGraphPin* InPin) const override;
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};
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