Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimStateEntryNode.h
2014-09-03 18:14:09 -04:00

22 lines
539 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EdGraph/EdGraphNode.h"
#include "AnimStateEntryNode.generated.h"
UCLASS(MinimalAPI)
class UAnimStateEntryNode : public UEdGraphNode
{
GENERATED_UCLASS_BODY()
// Begin UEdGraphNode interface
virtual void AllocateDefaultPins() override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
virtual FText GetTooltipText() const override;
// End UEdGraphNode interface
ANIMGRAPH_API UEdGraphNode* GetOutputNode() const;
};