Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_TwoWayBlend.h
2014-09-03 18:14:09 -04:00

26 lines
772 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimGraphNode_Base.h"
#include "Animation/AnimNode_TwoWayBlend.h"
#include "AnimGraphNode_TwoWayBlend.generated.h"
UCLASS(MinimalAPI)
class UAnimGraphNode_TwoWayBlend : public UAnimGraphNode_Base
{
GENERATED_UCLASS_BODY()
UPROPERTY(EditAnywhere, Category=Settings)
FAnimationNode_TwoWayBlend BlendNode;
// Begin UEdGraphNode interface.
virtual FLinearColor GetNodeTitleColor() const override;
virtual FText GetTooltipText() const override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
// End UEdGraphNode interface.
// UAnimGraphNode_Base interface
virtual FString GetNodeCategory() const override;
// End of UAnimGraphNode_Base interface
};