Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormatModule.h
Max Preussner 521937ee49 TargetPlatform: Documentation updates, cosmetic changes
[CL 2326223 by Max Preussner in Main branch]
2014-10-10 20:59:10 -04:00

26 lines
395 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for texture format modules.
*/
class ITextureFormatModule
: public IModuleInterface
{
public:
/**
* Gets the texture format.
*
* @return The texture format interface.
*/
virtual ITextureFormat* GetTextureFormat() = 0;
public:
/** Virtual destructor. */
~ITextureFormatModule() { }
};