Files
UnrealEngineUWP/Engine/Source/Developer/SimplygonMeshReduction/SimplygonMeshReduction.Build.cs
2014-03-14 14:13:41 -04:00

21 lines
700 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class SimplygonMeshReduction : ModuleRules
{
public SimplygonMeshReduction(TargetInfo Target)
{
PublicIncludePaths.Add("Developer/SimplygonMeshReduction/Public");
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RenderCore");
AddThirdPartyPrivateStaticDependencies(Target, "Simplygon");
PrivateDependencyModuleNames.Add("RawMesh");
PrivateIncludePathModuleNames.Add("MeshUtilities");
PrivateDependencyModuleNames.Add("MeshBoneReduction");
}
}