Files
UnrealEngineUWP/Engine/Source/Developer/HotReload/Private/HotReloadPrivatePCH.h
Robert Manuszewski 8498aae74f Hot-reload from IDE
#change UBT: Added support for hot-reload when UBT is called from IDE and the current target is curring
#change Added support for hot-reload from VS to the engine
#change Refactored hot-reload functionality to a separarte module
#change Added hot-reload analytics events

[CL 2255801 by Robert Manuszewski in Main branch]
2014-08-14 03:37:01 -04:00

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249 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreUObject.h"
#include "IHotReload.h"
#include "Developer/DirectoryWatcher/Public/DirectoryWatcherModule.h"
DECLARE_LOG_CATEGORY_EXTERN(LogHotReload, Log, All);