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- removed dummy UClasses (no longer needed) - removed file header comments (not used) - removed duplicated function documentation in cpp files - documentation cleanup, punctuation, spelling etc. - pragma once include guards (now work on all platforms) - relative public includes (are auto-discovered by UBT) - fixed too many/too few line breaks - deleted empty files - missing override - NULL to nullptr [CL 2305058 by Max Preussner in Main branch]
25 lines
590 B
C
25 lines
590 B
C
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AutomationController.h"
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/* Dependencies
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*****************************************************************************/
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#include "AutomationMessages.h"
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#include "Messaging.h"
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#include "UnrealEdMessages.h"
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/* Private includes
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*****************************************************************************/
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#include "AutomationDeviceClusterManager.h"
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#include "AutomationReport.h"
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#include "AutomationReportManager.h"
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#include "AutomationControllerModule.h"
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#include "AutomationControllerManager.h"
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