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UnrealEngineUWP/Engine/Shaders/ShaderVersion.usf
2014-10-08 15:27:19 -04:00

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// This file is automatically generated by the console command r.InvalidateCachedShaders
// Each time the console command is executed it generates a new GUID. As this file is included
// in common.usf (which should be included in any shader) it allows to invalidate the shader DDC.
//
// GUID = 98C7AD7080954AAFA80A0922AE68EC87afdsfdsdasdfsdfsd