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UnrealEngineUWP/Engine/Shaders/PostProcessPassThrough.usf
2014-03-14 14:13:41 -04:00

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
PostProcessPassThrough.usf: PostProcessing Pass Through
=============================================================================*/
#include "Common.usf"
#include "PostProcessCommon.usf"
// pixel shader
void MainPS(float4 InUV : TEXCOORD0, out float4 OutColor : SV_Target0)
{
OutColor = Texture2DSample(PostprocessInput0, PostprocessInput0Sampler, InUV.xy);
}