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* Recording an instance of an anim blueprint with the Animation Blueprint Editor debug object attached will now trace all active Pose Watches. * Pose Watches have separate tracks with regions shown for when that pose is evaluated in the anim graph. #rb keith.yerex #preflight 62fcf32ae64b1a51092d9976 #jira none [CL 21424758 by lucas dower in ue5-main branch]