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UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp
Jian Ru f700cc15dd Add recursion support to FCompressionScratchBuffers. This is needed to fix a race condition with the inflight decompression task. It wasn�t a problem in UE4 because FAsyncTask::SyncCompletion used to just wait on a completion event. In UE5, however, it will try to pull other tasks from task queues and execute them locally until either there is no more task or the completion event is triggered.
#jira UE-113581
#rb arne.schober,ben.woodhouse,carlmagnus.nordin

[CL 16073735 by Jian Ru in ue5-main branch]
2021-04-21 10:55:31 -04:00

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