Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs
Devin Doucette 6a055f3b41 Fixed dependencies on the DerivedDataCache module to be include-only when appropriate
#rb Zousar.Shaker

[CL 15681304 by Devin Doucette in ue5-main branch]
2021-03-11 17:27:38 -04:00

24 lines
538 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NetworkFile : ModuleRules
{
public NetworkFile(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("DerivedDataCache");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Sockets"
});
PublicIncludePaths.Add("Runtime/CoreUObject/Public/UObject");
PublicIncludePaths.Add("Runtime/CoreUObject/Public");
PublicDefinitions.Add("ENABLE_HTTP_FOR_NETWORK_FILE=0");
}
}