Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Misc
Johan Torp b5d82b47e4 Remove ~0.9M of ~4M allocations during startup of an internal demo project
Allocations came from ULevelStreamingDynamic::PostLoad()  -> IsValidStreamingLevel() -> FPackageName::DoesPackageExist() -> TryConvertToMountedPathComponents()

#rb matt.peters

[CL 16050266 by Johan Torp in ue5-main branch]
2021-04-19 09:36:33 -04:00
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