Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCache.cpp
Devin Doucette 28ef6b6386 DDC: Iteration on ICache
- Identify payloads by the hash of the raw data.
- Added FCacheKey::Empty and FCachePayloadKey::Empty for convenience.
- Changed FCacheRecord and FCacheRecordBuilder constructors to be private.
- Changed storage in the legacy cache to store values inline for records with no attachments.
- Changed storage in the legacy cache to use CAS within each bucket.
- Improved wording and details in assert messages.

#rb Zousar.Shaker
#rnx

[CL 15984411 by Devin Doucette in ue5-main branch]
2021-04-12 18:25:18 -04:00

42 KiB