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19 lines
286 B
C#
19 lines
286 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class NetCommon : ModuleRules
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{
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public NetCommon(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange
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(
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new string[]
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{
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"Core"
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}
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);
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}
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}
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