Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public
evgenii babinets 45d1b35de8 Added a flag on RigidBody AnimNode to allow it to use synchronous physics simulation. Renamed the CVar to reflect that it's the project default, not an override.
#rb andrew.ladenberger
[FYI] randall.hess, dae.han, harry.boltz

#ROBOMERGE-AUTHOR: evgenii.babinets
#ROBOMERGE-SOURCE: CL 19482937 via CL 19484049 via CL 19486673 via CL 19496583 via CL 19497072
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v936-19480137)

[CL 19498475 by evgenii babinets in ue5-main branch]
2022-03-24 13:29:40 -04:00
..