Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform
David Harvey a16dedf8b5 FindTargetPlatformWithSupport gives priority to the currently active/cooking platforms for cases where multiple platforms support the shader format.
- fixes ShaderPlatformQualitySettings overrides in platform engine ini for platforms that share the same shader format.
 - still a potential issue if trying to cook these platforms at the same time ( -targetplatform=Plat1+Plat2 )

#jira none
#rnx
#rb Josh.Adams
#preflight 62384186b3653cf6afc39e2e

[CL 19449947 by David Harvey in ue5-main branch]
2022-03-21 05:42:51 -04:00
..