Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildModuleCPP.cs
henrik karlsson 026b657d49 [UBT]
* Fixed so Classes/Public/Internal/Private includes are only added if there are files directly or indirectly under directory. Change is to make rsp files deterministic even if p4 left empty directories behind

#rb joe.kirchoff

[CL 33206443 by henrik karlsson in ue5-main branch]
2024-04-24 14:08:39 -04:00

104 KiB