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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/CookTask.cs
josh adams 610ad3e065 - Added a shared GetEditorForProject() function which should be used in UAT to get the path to the binary to run, becasue UnrealEditor-Cmd.exe is not always correct (if the editor is a Unique build environment, the editor to use to cook etc is the project editor. not UnrealEditor)
#rb david.harvey

[CL 31621119 by josh adams in ue5-main branch]
2024-02-19 15:10:30 -05:00

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