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UnrealEngineUWP/Engine/Source/Runtime/ImageWriteQueue/Public/ImagePixelData.h
Matt Hoffman fca7eebcf0 MoviePipeline: Set up the Output Merger to collect all of the data created each frame before passing it onto the actual output step, implement a basic temporary jpeg writer, and track files written to disk so they can be provided in a post-render structure.
#jira UE-180524
#rb Chad.Williams
#preflight 641b676076461c460b6203ce

[CL 24753966 by Matt Hoffman in ue5-main branch]
2023-03-22 16:46:58 -04:00

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