Files
UnrealEngineUWP/Engine/Plugins/Runtime/AudioWidgets
alex perez 6a2626aac2 [AudioWidgets] SSampledSequenceValueGridOverlay: Fixed bug when hiding labels on widget construction.
Issue sequence:
- .HideLabels(true) at construction time
- CacheDrawElements is called and it does an early return in if (bHideLabels) which keeps CachedLabelData empty
- OnPaint is called
- the line CachedLabelData[SlotIndex] is not protected with an if (!bHideLabels) and an invalid access to CachedLabelData occurs.

#rb igor.dallavanzi
#rnx

[CL 26149229 by alex perez in ue5-main branch]
2023-06-21 10:37:06 -04:00
..