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#rnx #rb none #jira none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536 #ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866) [CL 10870955 by Ryan Durand in Main branch]
29 lines
803 B
C#
29 lines
803 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Tools.DotNETCommon;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// A module that is never compiled by us, and is only used to group include paths and libraries into a dependency unit.
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/// </summary>
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class UEBuildModuleExternal : UEBuildModule
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{
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public UEBuildModuleExternal(ModuleRules Rules)
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: base(Rules)
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{
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}
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// UEBuildModule interface.
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public override List<FileItem> Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, FileReference SingleFileToCompile, ISourceFileWorkingSet WorkingSet, TargetMakefile Makefile)
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{
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return new List<FileItem>();
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}
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}
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}
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