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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e7f37d8b09cdcfc054b2fa9300a8b7f2ef2e9eb5
UnrealEngineUWP/Engine
History
JeanFrancois Dube e7f37d8b09 Avoid memcopies in MergeFlattenedMaterials.
#rb danny.couture

[CL 11535927 by JeanFrancois Dube in Main branch]
2020-02-19 06:42:29 -05:00
..
Binaries
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
Build
Update CMake for PC to 3.16.3
2020-02-18 13:13:12 -05:00
Config
#jira UE-88769 - CLONE - Analytic reports are not sent by crash report client editor until the 'Send usage Data' is toggled in Editor preferences
2020-02-18 14:32:30 -05:00
Documentation
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11203868
2020-02-01 14:39:32 -05:00
Extras
Updating AutoSDK support files.
2020-02-12 14:56:01 -05:00
Platforms/XXX
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Plugins
Niagara GpuSim fix for Android
2020-02-19 06:04:05 -05:00
Programs
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11128285
2020-01-28 11:29:06 -05:00
Shaders
Fix for bloom being sampled incorrectly in tonemap pass.
2020-02-18 13:40:34 -05:00
Source
Avoid memcopies in MergeFlattenedMaterials.
2020-02-19 06:42:29 -05:00
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