Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_Inertialization.cpp
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

32 lines
711 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimGraphNode_Inertialization.h"
#include "EditorCategoryUtils.h"
#define LOCTEXT_NAMESPACE "AnimGraphNode_Inertialization"
FLinearColor UAnimGraphNode_Inertialization::GetNodeTitleColor() const
{
return FLinearColor(0.0f, 0.1f, 0.2f);
}
FText UAnimGraphNode_Inertialization::GetTooltipText() const
{
return LOCTEXT("NodeToolTip", "Inertialization");
}
FText UAnimGraphNode_Inertialization::GetNodeTitle(ENodeTitleType::Type TitleType) const
{
return LOCTEXT("NodeTitle", "Inertialization");
}
FText UAnimGraphNode_Inertialization::GetMenuCategory() const
{
return LOCTEXT("NodeCategory", "Inertialization");
}
#undef LOCTEXT_NAMESPACE