Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Core
henrik karlsson 643c4ffe51 [UBA]
* Added so process input dependencies can be tracked on remote compiles and sent back to host.
* Changed so ApplicationRules is a pointer on the ProcessStartInfo instead.. this in preparation of being able to have custom application rules but also be able to query rules before process instance is created
* Added support for suppressing error log if FileAccessor open file fails
* Fixed so BytesToText show bytes when under 1kb
* Fixed potential shutdown race related to process exiting and session instance being destroyed
* Some minor fixes here and there related to logging
* Changed process IsDetoured to GetExecutionType enum

[CL 32777954 by henrik karlsson in ue5-main branch]
2024-04-05 19:10:53 -04:00
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2024-04-05 19:10:53 -04:00
2024-04-05 19:10:53 -04:00