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Fixed the case of float vs double for arrays - this was never working before apparently. Also improved the warning message from the VM's memory backend: Failed to copy uValuesWings (TArray<double>) to Rig_ArrayReset_Array__IO (TArray<float>) in package ... #rb sara.schvartzman #jira UE-141662 #preflight https://horde.devtools.epicgames.com/job/620264aabd4f846436da20fb #lockdown juan.canada #ROBOMERGE-AUTHOR: helge.mathee #ROBOMERGE-SOURCE: CL 18901271 in //UE5/Release-5.0/... via CL 18901305 via CL 18901351 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v912-18901109) [CL 18901353 by helge mathee in ue5-main branch]