Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper
helge mathee aa0046a09a Control Rig: Traverse sub pins of select nodes correctly when compiling
Fixed the case of float vs double for arrays - this was never working before apparently.

Also improved the warning message from the VM's memory backend:
Failed to copy uValuesWings (TArray<double>) to Rig_ArrayReset_Array__IO (TArray<float>) in package ...

#rb sara.schvartzman
#jira UE-141662
#preflight https://horde.devtools.epicgames.com/job/620264aabd4f846436da20fb
#lockdown juan.canada

#ROBOMERGE-AUTHOR: helge.mathee
#ROBOMERGE-SOURCE: CL 18901271 in //UE5/Release-5.0/... via CL 18901305 via CL 18901351
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v912-18901109)

[CL 18901353 by helge mathee in ue5-main branch]
2022-02-08 08:49:46 -05:00
..