Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/ActionExecutor.cs
Tim Smith 45406e6006 1) Fixed internal performance issue where attempts to start actions were being spammed.
2) Fixed an extremely rare issue where action execution might be terminated early.
3) Improved logging to provide better visibility when actions fail resulting in dependent actions not getting executed (i.e. not all actions being logged with no error feedback)
4) Fixed issue where not all error messages would be logged prior to the build summary

#rb tbd

[CL 26507830 by Tim Smith in ue5-main branch]
2023-07-21 07:13:36 -04:00

2.1 KiB