Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/ProjectFileGenerator.cs
christopher waters 47426db352 Adding UnrealIntermediateEnvironment to allow different intermediate paths based on build settings.
This removes the old hack that renames the target based on nonunity being set while also adding a new intermediates folder for IWYU.

#jira UE-190274
#rb joe.kirchoff

[CL 26514944 by christopher waters in ue5-main branch]
2023-07-21 12:08:09 -04:00

143 KiB