Files
UnrealEngineUWP/Engine/Source/ThirdParty/Intel/ExtensionsFramework/IntelExtensionsFramework.Build.cs
Josh Adams b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00

24 lines
635 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IntelExtensionsFramework : ModuleRules
{
public IntelExtensionsFramework(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string IntelExtensionsFrameworkPath = Target.UEThirdPartySourceDirectory + "Intel/" + "ExtensionsFramework/";
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PublicSystemIncludePaths.Add(IntelExtensionsFrameworkPath);
PublicDefinitions.Add("INTEL_EXTENSIONS=1");
}
else
{
PublicDefinitions.Add("INTEL_EXTENSIONS=0");
}
}
}