Files
UnrealEngineUWP/Engine/Source/Runtime/Projects/Private/PluginManager.cpp
guillaume abadie 0991e33a50 Works arround 3min long iteration time regression on -run=CookGlobalShaders -platform=Windows -stage -SkipAssetScan
Change 17815600 causes to skan the project's asset directory early at launch of the editor

#rb none
#lockdown Andrew.Firth
#preflight 616ad7a46320900001ead891
[FYI] Jon.Nabozny, Jeff.Farris, Josh.Adams, Andrew.Firth

#ROBOMERGE-AUTHOR: guillaume.abadie
#ROBOMERGE-SOURCE: CL 17838403 via CL 18003457 via CL 18369460 via CL 18369543
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18369592 by guillaume abadie in ue5-release-engine-test branch]
2021-12-03 12:53:54 -05:00

69 KiB