Files
UnrealEngineUWP/Engine/Source/Runtime/AugmentedReality/Private/ARTextures.cpp
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

27 lines
709 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ARTextures.h"
UARTexture::UARTexture(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
UARTextureCameraImage::UARTextureCameraImage(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
TextureType = EARTextureType::CameraImage;
}
UARTextureCameraDepth::UARTextureCameraDepth(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
TextureType = EARTextureType::CameraDepth;
}
UAREnvironmentCaptureProbeTexture::UAREnvironmentCaptureProbeTexture(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, TextureType(EARTextureType::EnvironmentCapture)
{
}