Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/VideoEncoderModule.cpp
nick pace 65bfcfd2e7 Integrate Dev-TensorWorks PixelStreaming/AVEncoder changes into Main
#JIRA UCS-1831
[FYI] luke.bermingham, marco.anastasi
#rb aidan.possemiers

#ROBOMERGE-AUTHOR: nick.pace
#ROBOMERGE-SOURCE: CL 17920208 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v885-17909292)

[CL 17922580 by nick pace in ue5-release-engine-test branch]
2021-10-26 09:13:01 -04:00

19 lines
341 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "VideoEncoderCommon.h"
#include "Modules/ModuleManager.h"
#include "VideoEncoderFactory.h"
class FAVEncoderModule : public IModuleInterface
{
public:
void ShutdownModule()
{
AVEncoder::FVideoEncoderFactory::Shutdown();
}
};
IMPLEMENT_MODULE(FAVEncoderModule, AVEncoder);