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Example usage "-Mode=Analyze UnrealEditor Win64 Development". The tool currently outputs the following files: * A graph of dependencies between modules, with edges indicating unique outward references (eg. if module A depends on Core and BuildSettings, but Core depends on BuildSettings, an edge will only be shown from A -> Core). * A graph showing shortest path from the target to each module. * A text file listing all modules in the target, their references to other modules, the shortest path causing them to be instantiated, and a (very) rough estimate of their size taken by measuring the sum of all object files or output files that already exist on disk. * A csv file containing the same information as above. Graphs are output in GEFX format, and can be viewed using Gephi. [FYI] Mark.Lintott #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 17473130 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530) [CL 17473153 by ben marsh in ue5-release-engine-test branch]
9.7 KiB
9.7 KiB