Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.BuildGraph/BgScript.cs
ben marsh 0c15e8f31f BuildGraph: Rename BgScript to BgGraph, to distinguish the concrete preprocessed graph from the input un-preprocessed script.
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18181549 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v894-18169371)

[CL 18181554 by ben marsh in ue5-release-engine-test branch]
2021-11-14 11:35:11 -05:00

18 lines
357 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Reflection;
using System.Xml;
using System.Linq;
using System.Diagnostics;
using EpicGames.Core;
using Microsoft.Extensions.Logging;
using System.Diagnostics.CodeAnalysis;
namespace EpicGames.BuildGraph
{
}