Files
UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Private/AudioEditorSettings.cpp
Rob Gay 20761acf02 - Metasound Graph Pin Clean-up
- Add independent pin color defaults & move Metasound Settings from shared settings to plugin and setup as per-user settings
- Fix ensure hitting when outputs are created and corrisponding literals are constructed
#rb phil.popp
#fyi aaron.mcleran

[CL 15215186 by Rob Gay in ue5-main branch]
2021-01-27 00:58:56 -04:00

14 lines
409 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AudioEditorSettings.h"
void UAudioSubmixEditorSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
}
void UAudioSoundClassEditorSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
}