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This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719 [CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
40 lines
781 B
C#
40 lines
781 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class DisplayClusterPostprocess : ModuleRules
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{
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public DisplayClusterPostprocess(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"CoreUObject",
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"DisplayCluster",
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"DisplayClusterShaders",
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"Engine",
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"RHI",
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});
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"TextureShare",
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"TextureShareCore",
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"TextureShareD3D12"
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});
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}
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if (Target.bBuildEditor == true)
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{
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PrivateDependencyModuleNames.Add("UnrealEd");
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}
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}
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}
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