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UnrealEngineUWP/Engine/Source/Developer/AssetTools/AssetTools.Build.cs
Mike Zyracki ec7b0acc45 Sequencer: Curve Editor: Improve curve editor playback speed by using an UMG SRetainerWidget that caches to a render target. We then tie the new caching of our lines/keys so that if our cache updates we just then need to manually RequestRender on the RetainerWidget. This gives us nearly no performance decrease now when rendering curves. In AssetTools it uses the CurveEditorView module causing a cycle, but it's not actually needed since it loads and uses the module directly and uses privateincludedepency instead. Currently we need to include UMG but this will probably change as Daren get's time to move the RetainerWidget code to a different module.
#jira UE-157989
#preflight 638fc71cc0652bbec29c5cfd
#rb daren.cheng, matt.hoffman

[CL 23432453 by Mike Zyracki in ue5-main branch]
2022-12-07 14:21:16 -05:00

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