Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon
jonathan adamczewski e065cdf9cb BuildUtilities:
- Add Unreal.DotnetPath
- in Unreal.FindRootDirectory(), fix assembly path case sooner (allows UBT to run even if I type 'Engine' as 'engine')

EpicGames.Core:
- Add RuntimePlatform.ExeExtension

#trivial
#jira none

[CL 16704658 by jonathan adamczewski in ue5-main branch]
2021-06-17 10:42:37 -04:00
..
2021-06-17 10:42:37 -04:00