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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e4aeaee242befacb94202bf655a9eaad586ed642
UnrealEngineUWP/Engine
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Ryan Durand e4aeaee242 Make sure to break after a successful copy.
#rnx
#rb none
#jira none

[CL 16710154 by Ryan Durand in ue5-main branch]
2021-06-17 16:08:27 -04:00
..
Binaries
…
Build
Horde: Adding dashboard and server version information to settings view
2021-06-17 15:55:00 -04:00
Config
Matinee: Misc cleanup (code comment changes, etc.)
2021-06-17 14:56:54 -04:00
Documentation
Documentation for build tools
2021-06-15 20:54:00 -04:00
Extras
Rename LinuxAArch64 to LinuxArm64
2021-06-14 13:39:47 -04:00
Plugins
Chaos Caching
2021-06-17 15:46:02 -04:00
Programs
Fix issues with the TObjectPtr upgrade toolchain in preparation of another pass to make ShooterGame compliant and enforce the use of TObjectPtr for all member properties.
2021-06-10 10:19:17 -04:00
Shaders
Support for refraction/distortion to strata material the same way it does with current materials. (basic first version, no rough refraction)
2021-06-17 15:07:44 -04:00
Source
Make sure to break after a successful copy.
2021-06-17 16:08:27 -04:00
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