Files
UnrealEngineUWP/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp
yohann dossantos 8cef567573 Fix crash in in FPreLoadScreenManager::HandleEngineLoadingPlay.
Code added recently was using a weak ptr (MainWindow) without null check.

#tests Tested load screen of Lyra in engine with debugger to validate that code was properly executed.
#rnx
#rb Vincent.Gauthier

[CL 35246951 by yohann dossantos in ue5-main branch]
2024-08-01 11:52:04 -04:00

23 KiB