Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs
bradley heath 9283e3783c Enabled compile errors for unsafe floating point and integer casts in the networking modules along with fixes for existing errors.
#jira UE-165096
#rb louisphilippe.seguin ryan.gerleve

[CL 29231550 by bradley heath in ue5-main branch]
2023-10-30 09:34:31 -04:00

24 lines
489 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NetworkFile : ModuleRules
{
public NetworkFile(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("DerivedDataCache");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Sockets",
"CookOnTheFly"
});
PublicDefinitions.Add("ENABLE_HTTP_FOR_NETWORK_FILE=0");
UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}