Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_NameMangling.cpp
Tim Smith b48b94b010 Integration of Live++ 1.6.3
#rb none
#rnx

[CL 14926202 by Tim Smith in ue5-main branch]
2020-12-15 09:27:44 -04:00

33 lines
865 B
C++

// Copyright 2011-2020 Molecular Matters GmbH, all rights reserved.
// BEGIN EPIC MOD
//#include PCH_INCLUDE
// END EPC MOD
#include "LC_NameMangling.h"
#include "LC_StringUtil.h"
typedef void* (*malloc_func_t)(size_t);
typedef void (*free_func_t)(void*);
// undocumented function found in MSVC CRT
extern "C" char* __cdecl __unDName(char* buffer, const char* mangled, int buflen, malloc_func_t memget, free_func_t memfree, unsigned short flags);
std::string nameMangling::UndecorateSymbol(const char* symbolName, uint16_t flags)
{
char buffer[65536];
__unDName(buffer, symbolName, 65536, malloc, free, flags);
return std::string(buffer);
}
std::wstring nameMangling::UndecorateSymbolWide(const char* symbolName, uint16_t flags)
{
char buffer[65536];
__unDName(buffer, symbolName, 65536, malloc, free, flags);
return string::ToWideString(buffer);
}